이번에 복구로 올라온 다이센카를 감사히도 받아 실행하였는데 한글화가 적용이 안되네요..
bepinex에 만들어지는 log 확인해서 무슨오류일지 찾아보고 해결하려했는데 어딜 손대야할지 몰라서 도움을 구합니다
아래는 outputlog입니다
[Message: BepInEx] BepInEx 5.4.21.0 - Daisenka (2023-02-22 AM 10:36:30)
[Info : BepInEx] Running under Unity v2020.3.37.9201280
[Info : BepInEx] CLR runtime version: 4.0.30319.17020
[Info : BepInEx] Supports SRE: False
[Info : BepInEx] System platform: Bits64, Windows
[Message: BepInEx] Preloader started
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.21.0]
[Info : BepInEx] 1 patcher plugin loaded
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message: BepInEx] Preloader finished
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info : BepInEx] 3 plugins to load
[Info : BepInEx] Loading [daisenka_cheats 1.0.0.2]
[Info : BepInEx] Loading [XUnity Auto Translator 5.2.0]
[Info :XUnity.AutoTranslator] Version of TextMesh Pro: 1.4.0.
[Warning: HarmonyX] AccessTools.Method: Could not find method for type TMPro.TMP_Text and name SetCharArray and parameters (int[], int, int)
[Warning:XUnity.AutoTranslator] Could not hook 'TMP_Text_SetCharArray_Hook3'. Likely due differences between different versions of the engine or text framework.
[Info :XUnity.AutoTranslator] Attempting to load TextMesh Pro font from asset bundle.
[Info :XUnity.AutoTranslator] Loaded TextMesh Pro font uses version: 1.1.0
[Warning:XUnity.AutoTranslator] TextMesh Pro version mismatch. Font asset version: 1.1.0, TextMesh Pro version: 1.4.0
[Info :XUnity.AutoTranslator] Loaded fallback font for TextMesh Pro: arialuni_sdf_u2019
[Info :XUnity.AutoTranslator] Loaded XUnity.AutoTranslator into Unity [2020.3.37f1] game.
[Info : BepInEx] Loading [XUnity Resource Redirector 2.0.0]
[Message: BepInEx] Chainloader startup complete
[Info :XUnity.AutoTranslator] Skipping plugin scan because no plugin-specific translations has been registered.
